On Thu, Mar 06, 2014 at 11:52:10AM +0100, ☎ wrote:
Thanks for comments - all either fixed or comments
added to clarify.
let me have another look. On general comment. The amount of parameters
you pass to the method are a lot. Would you be able to be woken up in
the middle of the day/night (whatever is less comfortable) and would
you know the parameters? Did you consider passing them as a struct?
+static void check_ls_64(uint8_t bytes)
+{
+ /* calculate various adjustment constants (number of bits, bytes, octets etc.)
+ based on number of bytes in type we actually test */
I was more thinking about what exactly do you want to test? Encode/Decode
being compatible with each other? Corner cases? This is very difficult to
understand code and I don't see your intend. I wonder/guess that there is
a more simple approach to it.
int main(int argc, char **argv)
{
- uint8_t out[ARRAY_SIZE(input)];
+ uint8_t out[ARRAY_SIZE(input)], test[8];
unsigned int offs;
- for (offs = 0; offs < sizeof(out); offs++) {
+ srand(time(NULL));
+
+ for (offs = 0; offs < sizeof(out); offs++)
+ {
coding style. :)
- if (memcmp(start, exp_out + offs, len)) {
+ if (memcmp(start, exp_out + offs, len))
+ {
coding style. :)
+ if (0 != memcmp(s, p, 2))
+ {
coding style. :)
+void _kasumi_kgcore(uint8_t CA, uint8_t cb, uint32_t
cc, uint8_t cd, const uint8_t *ck, uint8_t *co, uint16_t cl);
sorry. I didn't see that the first time. _NAME is reversed by the system.
+inline static uint16_t _kasumi_FI(uint16_t I,
uint16_t skey)
_kasumi is reserved for gcc/glibc. :)
+ static const uint16_t S7[] = {
+ };
+ static const uint16_t S9[] = {
+ };
these tables were copied from the spec?
+inline static uint32_t _kasumi_FO(uint32_t I, const
uint16_t *KOi1, const uint16_t *KOi2, const uint16_t *KOi3, const uint16_t *KIi1, const
uint16_t *KIi2, const uint16_t *KIi3, unsigned i)
+inline static uint32_t _kasumi_FL(uint32_t I, const uint16_t *KLi1, const uint16_t
*KLi2, unsigned i)
again reserved symbol. :)
+uint64_t _kasumi(uint64_t P, const uint16_t *KLi1,
const uint16_t *KLi2, const uint16_t *KOi1, const uint16_t *KOi2, const uint16_t *KOi3,
const uint16_t *KIi1, const uint16_t *KIi2, const uint16_t *KIi3)
+{
+ uint32_t i, L = P >> 32, R = P; /* Split 64 bit input into Left and Right parts
*/
+
+ for (i = 0; i < 8; i++)
+ {
coding style. :)
+void _kasumi_key_expand(const uint8_t *key, uint16_t
*KLi1, uint16_t *KLi2, uint16_t *KOi1, uint16_t *KOi2, uint16_t *KOi3, uint16_t *KIi1,
uint16_t *KIi2, uint16_t *KIi3)
+{
+ for (i = 0; i < 8; i++)
+ {
coding style. :) (and reserved symbol)
+ _kasumi_key_expand(ck, KLi1, KLi2, KOi1, KOi2, KOi3,
KIi1, KIi2, KIi3);
+ for (i = 0; i < cl / 64 + 1; i++) /* i is a block counter */
+ {
coding style. :)
time is up. probably more coding style and symbol issues. :)