Hi,
diff --git a/src/float_to_bits.c
b/src/float_to_bits.c
index 08fad54..4547ffe 100644
--- a/src/float_to_bits.c
+++ b/src/float_to_bits.c
@@ -113,7 +113,7 @@ int main(int argc, char **argv)
exit(1);
} else if (rc == 0)
break;
- rc = process_sym_fl(0.3f, fl);
+ rc = process_sym_fl(0.0f, fl);
sym_int2bits(rc, bits);
//printf("%2d %1u %1u %f\n", rc, bits[0], bits[1], fl);
if (opt_verbose)
Applied.
In other news, I have gotten my own GPU (openCL)
assisted demodulator
working, I am thinking about decoding multiple carriers concurrently
with this code, but I think the gnu_radio demodulator has an edge with
regards to BER, especially if the offset is set to 0.0f :-)
In my experience with OsmoGMR, the actual demod isn't all that CPU intensive.
The channelization and resampling to a multiple of symbol rate is
what's expensive.
A few things I don't like in the current demod :
- Don't use the FCCH to properly lock to carrier
- Only works for continuous carrier .. can't possibly use it for DMO
or even uplink I think.
If yours could lift those limitation that'd be great :p
Cheers,
Sylvain