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Change subject: Avoid reusing pending buffer; append incoming data instead
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Patch Set 4:
(1 comment)
File src/core/osmo_io.c:
https://gerrit.osmocom.org/c/libosmocore/+/40584/comment/756b0790_089c0a74?… :
PS3, Line 178: struct msgb *iofd_msgb_alloc2(struct osmo_io_fd *iofd, size_t size)
> > The application should only care about the length of data in the buffer not the size. […]
I agree with @pespin@sysmocom.de here. the size should be at least the msgb_size configured by the user.
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Change subject: Automatically increase io_uring, if too small.
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Patch Set 3:
(1 comment)
Patchset:
PS2:
> I foresee lots of weird stuff happening only in those "super-rare events" we may not think about or […]
I think having two rings and gradually migrating over is clean, and we can test the scenario by running [automatic] tests with artificially low initial ring sizes to make sure we trigger the ring resize process.
Dynamically resizing data structures based on need/load is pretty standard procedure. I'd rather make use of the facilities io_uring provides (multiple rings) rather than working around it with some queuing mechanism. that mechanism also will need testing, just like any mechanism dealing with sqe (or even cqe) overflow.
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Change subject: Send multiple read/recvfrom SQEs in advance
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Patch Set 7:
(1 comment)
Commit Message:
https://gerrit.osmocom.org/c/libosmocore/+/40494/comment/99d0c44d_47adc07b?… :
PS7, Line 7: Send multiple read/recvfrom SQEs in advance
/recvmsg too from what I can see in the commit implementation.
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Change subject: Send multiple read/recvfrom SQEs in advance
......................................................................
Patch Set 7:
(1 comment)
File src/core/osmo_io_internal.h:
https://gerrit.osmocom.org/c/libosmocore/+/40494/comment/78a1d7fd_73fb5adc?… :
PS7, Line 110: int read_len;
Documenting these fields here would be awesome.
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Change subject: Add multiple messages buffers to struct iofd_msghdr
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Patch Set 6:
(1 comment)
File src/core/osmo_io.c:
https://gerrit.osmocom.org/c/libosmocore/+/40491/comment/87e01b65_5f7fd98d?… :
PS3, Line 406: struct msgb *msg = msghdr->msg[0];
> why is this and below always [0]?
I see now, because this commit is actually not yet adding support for >1 msgb per msghdr, it's only an intermediate preparation. Please state so in the commit description.
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Change subject: Automatically increase io_uring, if too small.
......................................................................
Patch Set 3:
(1 comment)
Patchset:
PS2:
> this was based on a discussion aeversberg and I had before he started to wrok on the patch. […]
I foresee lots of weird stuff happening only in those "super-rare events" we may not think about or which may end up with undefined behavior, eg. with one socket ending up with sqes in 2 different rings.
IMHO we should explore the possibility of, in case io_uring_get_sqe() fails, append the osmo_iofd to some sort of "wait_read_sqe_queue" which is re-attempted every time a completed() event happen on the queue.
This sounds like a lot less trouble now and in the future.
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