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http://cgit.osmocom.org/gr-fosphor/commit/?id=8c9d6a21526b58ad281a782127dd7…
commit 8c9d6a21526b58ad281a782127dd76808c8dc12f
Author: Sylvain Munaut <tnt(a)246tNt.com>
Date: Mon Jan 19 14:13:38 2015 +0100
gr-fosphor: Disable the color scale for the main view when zoomed
Signed-off-by: Sylvain Munaut <tnt(a)246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=11f27973a948531283fbb42f6dc54…
commit 11f27973a948531283fbb42f6dc54bd42032762f
Author: Sylvain Munaut <tnt(a)246tNt.com>
Date: Mon Jan 19 13:57:04 2015 +0100
fosphor: Add a color intensity scale on the right side
Signed-off-by: Sylvain Munaut <tnt(a)246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=720e702ee9e13b5427d1b07d075e9…
commit 720e702ee9e13b5427d1b07d075e91a22193933b
Author: Sylvain Munaut <tnt(a)246tNt.com>
Date: Mon Jan 19 12:13:37 2015 +0100
fosphor/shaders: Use GLSL 1.3 instead of "1.5 compatibility"
I originally used 1.5 compatibility because it still allows immediate
mode / fixed pipeline without warning. But Intel Cards on linux and
OSX in general don't implement it.
Using 1.3 works fine since I don't need anything more recent, but
if you display the compilation results, it will for a deprecation
warning.
Signed-off-by: Sylvain Munaut <tnt(a)246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=95bb75593af23f6b44ad16fed7ee1…
commit 95bb75593af23f6b44ad16fed7ee1620773f0b83
Author: Sylvain Munaut <tnt(a)246tNt.com>
Date: Mon Jan 19 09:44:39 2015 +0100
fosphor/gl_font: Make sure to set GL_TEXTURE_ENV_MODE properly
GL_MODULATE is required and since it might be used in other mode for
other function, we need to set it explicitely.
Signed-off-by: Sylvain Munaut <tnt(a)246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=6da6cfe26213e1988fc5c592fb3b7…
commit 6da6cfe26213e1988fc5c592fb3b7e7253d8e6af
Author: Sylvain Munaut <tnt(a)246tNt.com>
Date: Mon Jan 19 00:58:46 2015 +0100
fosphor/gl: Allow fallback to GL_LUMINANCE32F_ARB internal format
Signed-off-by: Sylvain Munaut <tnt(a)246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=64cf8a305b6a89a790d6c687c28cc…
commit 64cf8a305b6a89a790d6c687c28cc959eb18d3bf
Author: Sylvain Munaut <tnt(a)246tNt.com>
Date: Mon Jan 19 00:52:42 2015 +0100
fosphor/gl: Use glTexSubImage2D for texture update
Much faster than glTexImage2D since it only updates the data
and doesn't delete/create a new storage space for the data.
Signed-off-by: Sylvain Munaut <tnt(a)246tNt.com>
-----------------------------------------------------------------------
Summary of changes:
lib/base_sink_c_impl.cc | 2 ++
lib/fosphor/cmap_bicubic.glsl | 9 ++++++--
lib/fosphor/cmap_simple.glsl | 9 ++++++--
lib/fosphor/fosphor.c | 19 ++++++++++------
lib/fosphor/fosphor.h | 1 +
lib/fosphor/gl.c | 50 +++++++++++++++++++++++++++++++++++++------
lib/fosphor/gl_cmap.c | 23 ++++++++++++++++++++
lib/fosphor/gl_cmap.h | 3 +++
lib/fosphor/gl_font.c | 2 ++
lib/fosphor/main.c | 2 ++
10 files changed, 104 insertions(+), 16 deletions(-)
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GNURadio block for spectrum visualization using GPU