I am trying to understand the layout of the RGB buffers sent to the fl2k over USB. From lines 755-820 in libosmo-fl2k.c I can see the RGB buffers are "serialized" in this order:
g1,r1,b2,g2,b0,g0,r0,b1,b4,g4,r4,b5,r2,b3,g3,r3,r6,b7,g7,r7,g5,r5,b6,g6
(where r0 is the red component of first pixel, b3 is the blue component of fourth pixel, etc)