New patch attached.  

GLEW detection will be somewhat spotty I suspect, the basic FindGLEW module built into CMake doesn't really cover it so I added some coverage to a custom one and added it to the cmake/modules subdir.  It was good enough for mine, and users can manually specify if they need to.

I haven't seen that any of the other changes ariovistus made were necessary to get gr-fosphor going, so I didn't include them.  Some are needed for earlier compiler versions, but not MSVC 2015.


On Sun, Apr 24, 2016 at 1:52 AM, Sylvain Munaut <246tnt@gmail.com> wrote:
Hi,

> Do you mean in xxx_sink_c_impl, or are you thinking that GR would do it in
> it's initial GUI setup?

In the xxx_sink_c_impl. Although since this is common this should
probably be in the base_sink, most likely just after the glctx_init()
call


>>  Also using a magic 'USING_GLEW' that must somehow be setup manually is
>> not acceptable. Need some CMake logic to detect when this is required and
>> automatically set it up.
>
>
> Sure.  I don't disagree, but I'm not sure what other configurations would
> require Glew, so since I couldn't vouch for anything but Win10-64/MSVC, I
> left it as a manual option that can then be specified on the CMake command
> line (which is what my build scripts are doing now).  If you can point in to
> what configurations overall would need this, then happy to submit a new
> change.

I don't think this is compiler specific so probably anything on
windows would require it.

I found out someone else tried to build gr-fosphor with MSVC a while
back but he never to upstream :

https://github.com/ariovistus/gr-fosphor/search?utf8=%E2%9C%93&q=glew

You can see there the GLEW things he had to do ... not sure if they're required.

Cheers,

   Sylvain