Hi,
>> libEGL warning: DRI2: failed to authenticate
>> [+] Selected device: Devastator
>> libGL error: No matching fbConfigs or visuals found
>> libGL error: failed to load driver: swrast
>> X Error of failed request: BadMatch (invalid parameter attributes)
>> Major opcode of failed request: 157 (GLX)
>> Minor opcode of failed request: 5 (X_GLXMakeCurrent)
>> Serial number of failed request: 30
>> Current serial number in output stream: 30C
Your GL setup seems broken ...
Post the output of glxinfo and clinfo
>> libEGL warning: DRI2: failed to find _glapi_get_proc_address
Again, something seems broken in your OpenGL setup
>> [+] Selected device: Devastator
>> [!] CL Error (-34, /home/stu/gr-fosphor/lib/fosphor/cl.c:464): Unable to
>> share waterfall texture into OpenCL context
So you GL/CL drivers reported that they could share info and it
allowed fosphor to create a context for it, then when asked to
actually share info, it refuses wit CL_INVALID_CONTEXT ...
Look in lib/fosphor/cl.c in the cl_do_init function at the very
beginning of the function and comment out : " self->flags |=
FLG_FOSPHOR_USE_CLGL_SHARING; "
This will prevent it to try and share data between CL and GL ...
Cheers,
Sylvain