glxinfo >
https://drive.google.com/file/d/0B4pXeWtf9qhpN3ViLWpTNlRJWEU/view?usp=sharing

clinfo >
https://drive.google.com/file/d/0B4pXeWtf9qhpYlZQXzJHZWxHMXc/view?usp=sharing

Commenting out the CLGL sharing flag and rebuilding the benchmark tool still yields the first two lines of the previous error messages:
libEGL warning: DRI2: failed to authenticate
[+] Selected device: Devastator

Behavior of sink block in GRC is, of course, unchanged, as I have not yet changed any code there.

Comparing the remaining error running the benchmark tool with that running the sink block in GRC, it appears we are down to a single error, common to both run times.


On Sun, May 8, 2016 at 2:18 PM, Sylvain Munaut <246tnt@gmail.com> wrote:
Hi,


>> libEGL warning: DRI2: failed to authenticate
>> [+] Selected device: Devastator
>> libGL error: No matching fbConfigs or visuals found
>> libGL error: failed to load driver: swrast
>> X Error of failed request:  BadMatch (invalid parameter attributes)
>>   Major opcode of failed request:  157 (GLX)
>>   Minor opcode of failed request:  5 (X_GLXMakeCurrent)
>>   Serial number of failed request:  30
>>   Current serial number in output stream:  30C

Your GL setup seems broken ...

Post the output of glxinfo and clinfo


>> libEGL warning: DRI2: failed to find _glapi_get_proc_address

Again, something seems broken in your OpenGL setup


>> [+] Selected device: Devastator
>> [!] CL Error (-34, /home/stu/gr-fosphor/lib/fosphor/cl.c:464): Unable to
>> share waterfall texture into OpenCL context

So you GL/CL drivers reported that they could share info and it
allowed fosphor to create a context for it, then when asked to
actually share info, it refuses wit CL_INVALID_CONTEXT ...

Look in lib/fosphor/cl.c in the cl_do_init function at the very
beginning of the function and comment out : " self->flags |=
FLG_FOSPHOR_USE_CLGL_SHARING; "

This will prevent it to try and share data between CL and GL ...


Cheers,

    Sylvain