arehbein submitted this change.
stream: Fix endless loop on server on client disconnect
Not sure why, but select() keeps reporting read events it seems,
even though the client doesn't send any packets anymore.
Without this line, the server gets stuck in an endless read loop
with zero bytes read because of that.
Change-Id: I012ddf14ae17642a52d34026d85ab6958cf488a1
---
M src/stream.c
1 file changed, 15 insertions(+), 0 deletions(-)
diff --git a/src/stream.c b/src/stream.c
index 98a4be9..421c951 100644
--- a/src/stream.c
+++ b/src/stream.c
@@ -1409,6 +1409,7 @@
if (conn->flags & OSMO_STREAM_SRV_F_FLUSH_DESTROY) {
LOGP(DLINP, LOGL_DEBUG, "Connection is being flushed and closed; ignoring received message\n");
msgb_free(msg);
+ osmo_stream_srv_destroy(conn);
return;
}
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