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Sylvain Munaut 246tnt at gmail.comHi,
> diff --git a/src/float_to_bits.c b/src/float_to_bits.c
> index 08fad54..4547ffe 100644
> --- a/src/float_to_bits.c
> +++ b/src/float_to_bits.c
> @@ -113,7 +113,7 @@ int main(int argc, char **argv)
> exit(1);
> } else if (rc == 0)
> break;
> - rc = process_sym_fl(0.3f, fl);
> + rc = process_sym_fl(0.0f, fl);
> sym_int2bits(rc, bits);
> //printf("%2d %1u %1u %f\n", rc, bits[0], bits[1], fl);
> if (opt_verbose)
Applied.
> In other news, I have gotten my own GPU (openCL) assisted demodulator
> working, I am thinking about decoding multiple carriers concurrently
> with this code, but I think the gnu_radio demodulator has an edge with
> regards to BER, especially if the offset is set to 0.0f :-)
In my experience with OsmoGMR, the actual demod isn't all that CPU intensive.
The channelization and resampling to a multiple of symbol rate is
what's expensive.
A few things I don't like in the current demod :
- Don't use the FCCH to properly lock to carrier
- Only works for continuous carrier .. can't possibly use it for DMO
or even uplink I think.
If yours could lift those limitation that'd be great :p
Cheers,
Sylvain