gr-fosphor.git branch master updated. 8c9d6a21526b58ad281a782127dd76808c8dc12f
gitosis at osmocom.org
gitosis at osmocom.org
Mon Jan 19 13:17:09 UTC 2015
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project "GNURadio block for spectrum visualization using GPU".
The branch, master has been updated
via 8c9d6a21526b58ad281a782127dd76808c8dc12f (commit)
via 11f27973a948531283fbb42f6dc54bd42032762f (commit)
via 720e702ee9e13b5427d1b07d075e91a22193933b (commit)
via 95bb75593af23f6b44ad16fed7ee1620773f0b83 (commit)
via 6da6cfe26213e1988fc5c592fb3b7e7253d8e6af (commit)
via 64cf8a305b6a89a790d6c687c28cc959eb18d3bf (commit)
from 1169b7efece549879e5a4cfae2df24cb72949e4a (commit)
Those revisions listed above that are new to this repository have
not appeared on any other notification email; so we list those
revisions in full, below.
- Log -----------------------------------------------------------------
http://cgit.osmocom.org/gr-fosphor/commit/?id=8c9d6a21526b58ad281a782127dd76808c8dc12f
commit 8c9d6a21526b58ad281a782127dd76808c8dc12f
Author: Sylvain Munaut <tnt at 246tNt.com>
Date: Mon Jan 19 14:13:38 2015 +0100
gr-fosphor: Disable the color scale for the main view when zoomed
Signed-off-by: Sylvain Munaut <tnt at 246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=11f27973a948531283fbb42f6dc54bd42032762f
commit 11f27973a948531283fbb42f6dc54bd42032762f
Author: Sylvain Munaut <tnt at 246tNt.com>
Date: Mon Jan 19 13:57:04 2015 +0100
fosphor: Add a color intensity scale on the right side
Signed-off-by: Sylvain Munaut <tnt at 246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=720e702ee9e13b5427d1b07d075e91a22193933b
commit 720e702ee9e13b5427d1b07d075e91a22193933b
Author: Sylvain Munaut <tnt at 246tNt.com>
Date: Mon Jan 19 12:13:37 2015 +0100
fosphor/shaders: Use GLSL 1.3 instead of "1.5 compatibility"
I originally used 1.5 compatibility because it still allows immediate
mode / fixed pipeline without warning. But Intel Cards on linux and
OSX in general don't implement it.
Using 1.3 works fine since I don't need anything more recent, but
if you display the compilation results, it will for a deprecation
warning.
Signed-off-by: Sylvain Munaut <tnt at 246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=95bb75593af23f6b44ad16fed7ee1620773f0b83
commit 95bb75593af23f6b44ad16fed7ee1620773f0b83
Author: Sylvain Munaut <tnt at 246tNt.com>
Date: Mon Jan 19 09:44:39 2015 +0100
fosphor/gl_font: Make sure to set GL_TEXTURE_ENV_MODE properly
GL_MODULATE is required and since it might be used in other mode for
other function, we need to set it explicitely.
Signed-off-by: Sylvain Munaut <tnt at 246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=6da6cfe26213e1988fc5c592fb3b7e7253d8e6af
commit 6da6cfe26213e1988fc5c592fb3b7e7253d8e6af
Author: Sylvain Munaut <tnt at 246tNt.com>
Date: Mon Jan 19 00:58:46 2015 +0100
fosphor/gl: Allow fallback to GL_LUMINANCE32F_ARB internal format
Signed-off-by: Sylvain Munaut <tnt at 246tNt.com>
http://cgit.osmocom.org/gr-fosphor/commit/?id=64cf8a305b6a89a790d6c687c28cc959eb18d3bf
commit 64cf8a305b6a89a790d6c687c28cc959eb18d3bf
Author: Sylvain Munaut <tnt at 246tNt.com>
Date: Mon Jan 19 00:52:42 2015 +0100
fosphor/gl: Use glTexSubImage2D for texture update
Much faster than glTexImage2D since it only updates the data
and doesn't delete/create a new storage space for the data.
Signed-off-by: Sylvain Munaut <tnt at 246tNt.com>
-----------------------------------------------------------------------
Summary of changes:
lib/base_sink_c_impl.cc | 2 ++
lib/fosphor/cmap_bicubic.glsl | 9 ++++++--
lib/fosphor/cmap_simple.glsl | 9 ++++++--
lib/fosphor/fosphor.c | 19 ++++++++++------
lib/fosphor/fosphor.h | 1 +
lib/fosphor/gl.c | 50 +++++++++++++++++++++++++++++++++++++------
lib/fosphor/gl_cmap.c | 23 ++++++++++++++++++++
lib/fosphor/gl_cmap.h | 3 +++
lib/fosphor/gl_font.c | 2 ++
lib/fosphor/main.c | 2 ++
10 files changed, 104 insertions(+), 16 deletions(-)
hooks/post-receive
--
GNURadio block for spectrum visualization using GPU
More information about the osmocom-commitlog
mailing list