Change in osmocom-bb[master]: Implemtented fb_set_p(uint16_t x, uint16_t y).

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roox gerrit-no-reply at lists.osmocom.org
Sat Aug 1 12:30:02 UTC 2020


roox has uploaded this change for review. ( https://gerrit.osmocom.org/c/osmocom-bb/+/19485 )


Change subject: Implemtented fb_set_p(uint16_t x,uint16_t y).
......................................................................

Implemtented fb_set_p(uint16_t x,uint16_t y).

Change-Id: I21e8da1cbf4654b786626b94b197438facef902a
---
M src/target/firmware/fb/fb_bw8.c
M src/target/firmware/fb/fb_st7558.c
M src/target/firmware/include/fb/fb_bw8.h
M src/target/firmware/include/fb/framebuffer.h
4 files changed, 38 insertions(+), 22 deletions(-)



  git pull ssh://gerrit.osmocom.org:29418/osmocom-bb refs/changes/85/19485/1

diff --git a/src/target/firmware/fb/fb_bw8.c b/src/target/firmware/fb/fb_bw8.c
index d4ffd21..0fc12ee 100644
--- a/src/target/firmware/fb/fb_bw8.c
+++ b/src/target/firmware/fb/fb_bw8.c
@@ -156,33 +156,41 @@
 	framebuffer->cursor_y = y;
 }
 
-/* just set this pixel to the current front ground color */
-void set_pixel_r(uint16_t x,uint16_t y){
+/* Just set the given pixel to the current front ground color.
+ * This function does not update the damage rectangle! */
+void fb_bw8_set_pixel(uint16_t x,uint16_t y){
 	uint8_t *p = fb_bw8->mem + (y/8)*framebuffer->width + x;
 	uint8_t and_mask = 0xff, or_mask = 0x00;
-    set_fg_pixel(&and_mask, &or_mask, y % 8);
-    *p = (*p & and_mask)|or_mask;
-    /* printf("fb_bw8.c: Set: (%u|%u)\n", x, y); */
+	set_fg_pixel(&and_mask, &or_mask, y % 8);
+	*p = (*p & and_mask)|or_mask;
+	/* printf("fb_bw8_set_pixel: set: (%u|%u)\n", x, y); */
 }
 
 /* Copy Paste from
  * http://de.wikipedia.org/wiki/Bresenham-Algorithmus#Kompakte_Variante */
 static void fb_bw8_line(int16_t x1,int16_t y1,int16_t x2,int16_t y2){
+	fb_limit_fb_range(&x1, &y1);
+	fb_limit_fb_range(&x2, &y2);
 	fb_bw8_update_damage(x1,y1,x2,y2);
-    fb_limit_fb_range(&x1, &y1);
-    fb_limit_fb_range(&x2, &y2);
-    /* printf("fb_bw8_line from (%u|%u) -> (%u|%u)\n", x1, y1, x2, y2); */
-    int16_t dx =  abs(x2-x1), dy = -abs(y2-y1);
-    int16_t sx = x1<x2 ? 1 : -1, sy = y1<y2 ? 1 : -1;
-    int16_t err = dx+dy, e2; /* error value e_xy */
+	/* printf("fb_bw8_line from (%u|%u) -> (%u|%u)\n", x1, y1, x2, y2); */
+	int16_t dx =  abs(x2-x1), dy = -abs(y2-y1);
+	int16_t sx = x1<x2 ? 1 : -1, sy = y1<y2 ? 1 : -1;
+	int16_t err = dx+dy, e2; /* error value e_xy */
 
-    for(;;){  /* loop */
-        set_pixel_r(x1,y1);
-        if (x1==x2 && y1==y2) break;
-        e2 = 2*err;
-        if (e2 > dy) { err += dy; x1 += sx; } /* e_xy+e_x > 0 */
-        if (e2 < dx) { err += dx; y1 += sy; } /* e_xy+e_y < 0 */
-    }
+	while (1) {
+		fb_bw8_set_pixel(x1,y1);
+		if (x1==x2 && y1==y2) break;
+		e2 = 2*err;
+		if (e2 > dy) { err += dy; x1 += sx; } /* e_xy+e_x > 0 */
+		if (e2 < dx) { err += dx; y1 += sy; } /* e_xy+e_y < 0 */
+	}
+}
+
+/* Set the given pixel to the current front ground color and update the damage
+ * rectangle. */
+void fb_bw8_set_p(uint16_t x,uint16_t y){
+	fb_bw8_update_damage(x,y,x+1,y+1);
+	fb_bw8_set_pixel(x,y);
 }
 
 void fb_bw8_lineto(uint16_t x,uint16_t y){
diff --git a/src/target/firmware/fb/fb_st7558.c b/src/target/firmware/fb/fb_st7558.c
index fdcd38f..f09b12b 100644
--- a/src/target/firmware/fb/fb_st7558.c
+++ b/src/target/firmware/fb/fb_st7558.c
@@ -118,6 +118,7 @@
 	.clear = fb_bw8_clear,
 	.boxto = fb_bw8_boxto,
 	.lineto = fb_bw8_lineto,
+	.set_p = fb_bw8_set_p,
 	.putstr = fb_bw8_putstr,
 	.flush = fb_st7558_flush,
 	.width = ST7558_WIDTH,
diff --git a/src/target/firmware/include/fb/fb_bw8.h b/src/target/firmware/include/fb/fb_bw8.h
index d84f91a..db0b31a 100644
--- a/src/target/firmware/include/fb/fb_bw8.h
+++ b/src/target/firmware/include/fb/fb_bw8.h
@@ -6,9 +6,9 @@
    are common to similar organized displays. */
 
 /*
-	Sketch of Memory Layout 
+	Sketch of Memory Layout
 	Left Upper Corner of Display
-     
+
 			col0  col2
 			   col1
 		      +-------------
@@ -22,7 +22,7 @@
 			...
 
 	Backing store (and internal display memory?) looks like...
-	
+
 	uint8_t mem[] = { A, B, C, .... Q, R, S, ... }
 
    We work on a in-memory copy of the framebuffer and only
@@ -45,6 +45,7 @@
 extern void fb_bw8_clear();
 extern void fb_bw8_boxto(uint16_t x,uint16_t y); /* draw a box from cursor to x,y */
 extern void fb_bw8_lineto(uint16_t x,uint16_t y); /* draw a line from cursor to x,y */
+extern void fb_bw8_set_p(uint16_t x,uint16_t y);
 
 extern int fb_bw8_putstr(char *str,int maxwidth);
 
diff --git a/src/target/firmware/include/fb/framebuffer.h b/src/target/firmware/include/fb/framebuffer.h
index e765b36..8a56565 100644
--- a/src/target/firmware/include/fb/framebuffer.h
+++ b/src/target/firmware/include/fb/framebuffer.h
@@ -8,7 +8,7 @@
 /* if a color is "special", then the RGB components most likely
    don't make sense. Use "special" colours when you have to
    mask out bits with transparency or you have to encode
-   colours in a fixed color palette... */
+   colours in a fixed color palette ... */
 
 #define FB_COLOR_WHITE		0x00ffffffU
 #define FB_COLOR_BLACK		0x00000000U
@@ -31,6 +31,7 @@
 	char name[8];				// keep it short!
 	void (*init)();				// (re)initialize
 	void (*clear)();			// clear display
+	void (*set_p)(uint16_t x,uint16_t y);	// set pixel to fg color
 	void (*boxto)(uint16_t x,uint16_t y);	// draw box to xy
 	void (*lineto)(uint16_t x,uint16_t y);	// draw line to xy
 	int (*putstr)(char *c,int maxwidth);	// put text in current font to fb
@@ -66,6 +67,11 @@
 	framebuffer->lineto(x,y);
 }
 
+static inline void
+fb_set_p(uint16_t x,uint16_t y){
+	framebuffer->set_p(x,y);
+}
+
 static inline int
 fb_putstr(char *str,int maxwidth){
 	return framebuffer->putstr(str,maxwidth);

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Gerrit-Project: osmocom-bb
Gerrit-Branch: master
Gerrit-Change-Id: I21e8da1cbf4654b786626b94b197438facef902a
Gerrit-Change-Number: 19485
Gerrit-PatchSet: 1
Gerrit-Owner: roox <mardnh at gmx.de>
Gerrit-MessageType: newchange
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